![]() It's recommended to use Async Compile to mitigate this ( Options -> General Settings -> Graphics -> Async Compile) This behavior is expected due to shader and pipeline creation. The Audio latency slider can be found at Options -> General Settings -> Audio tab Stage Creator This might happen if your system is barely maintaining 60FPS Smash will sacrifice audio quality before it sacrifices FPS.Ī solution to this would be to increase the audio latency a tiny bit. The stage creator will give you a black game pad view. Use the main window (also known as the TV) to draw your stage.
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